Scopophilia 2018

This experimental game was created over six weeks as part of the BA Digital Games course at Cologne Game Lab. The game combines film techniques with eye-tracking technology to create a gamified cinematic experience. The player enters a disturbing, otherworldly basement and must look at certain creatures and avoid looking at others in order to survive.

Team

Sam Baer: Project Lead, Artist, Director

Dasha Cherkasov: Lead Designer, Sound Designer

Elena Oesterling: Video Editor, Animator, Artist

Genefra Pamin: Designer, Programmer, Assistant Manager

Melissa Perl: Video Editor, Animator, Artist

Arthur Sliwka: Lead Programmer