Thingamabob 2017

This AR game for Android was created for the third semester at Cologne Game Lab. It explores the gamification of data and was developed over eight weeks.

Players ‘hatch’ a unique creature that can be viewed in the real world by targeting a sticker with their phone’s camera. The creature or ‘BOB’ changes in shape, size and appearance based on the player’s height and age, their footstep count and the apps they use.

Team:

Sam Baer: Project Lead, Designer, Animator, Concept Artist

Sky Neul Ha: UI Artist, Concept Artist

Shari Kirchner: Lead Designer, Sound Designer

Melissa Perl: 3D Artist, Concept Artist

Arthur Sliwka: Lead Programmer