
This ludic game was created over six weeks as part of the BA Digital Games course at Cologne Game Lab. Our task was to create a game based around the idea of “Identity Liberalism”. This side-scroller is designed to symbolise the player’s journey through life, being told what to do and who to be. The player must squeeze through text barriers and avoid nagging creatures to successfully navigate childhood unscathed.
Team
Sam Baer: Project Lead, Background Artist, UI Artist
Sabine Neuser: Project Lead, Designer
Alexander Chaykovskiy: Creature and Character Artist, Silhouette Artist
Kilian Schmitt: Programmer
Genefra Pamin: Programmer








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